At the top of this window is the following text.

A punch is an analytically defined area used to define a cutter. The area may currently be a rectangle (parallelapiped in 3D) or a circle (sphere in 3D). Any points falling inside the definition of the punch will be set to hole points when the hole is generated.
The rest of the window is divided in two sections, left and right.

In the left section are two radio buttons, labeled "Rectangle" (to the left) and "Circle" (to the right). In this example the "Rectangle" button is selected.

Below the "Rectangle" radio button is a check box labeled "Select values graphically", which is unchecked. This is followed by six text boxes, labeled "X-min:", "X-max:", "Y-min:", "Y-max:", "Z-min:", and "Z-max:".

Below the "Circle" radio button is a check box labeled "Select values graphically". This is followed by four text boxes, labeled "X-center:", "Y-center:", "Z-center:", and "Radius:". In this example, since the "Circle" radio button is not selected, the check box and text boxes are grayed out.

Next is the text "Optional: A zone number may be entered to reference this punch to. Any coordinate manipulations applied to this zone will also be applied to the punch." This is followed by a text box labeled "Reference zone number":.

In the right section of the window is a scrollable list box containing, in this example, the text "No punch cutters currently defined."

At the bottom are three buttons, labeled "Done", "Set Punch", and "Delete".

Last updated 14 June 2007