When an object moves faster than the
speed of sound,
and there is an abrupt decrease in the flow area,
are generated. Shock waves
are very thin regions in the gas where the
change by a large amount.
In many flow problems multiple shocks are present. The shocks
may intersect with each other and with the surfaces generating them.
On this page we present the physics which govern the
reflection of a shock wave from a solid wall and include a Java program that
you can use to investigate this flow problem.
flow at Mach number M is flowing from left to right. We will
call the free stream region zone "0" as shown in red.
The flow encounters a wedge "a" and
generates a shock wave with the conditions downstream of this shock noted
as zone "1". The flow in zone "1" is parallel to wedge "a" and
the conditions are specified by the
oblique shock relations given on another page.
The shock wave then strikes a solid wall and reflects from the wall
generating a new shock. The flow downstream of the reflected shock
is denoted as zone "2". Since the flow in zone "1" is parallel to wedge
"a", it strikes the solid wall at angle "a" as shown by the white
dashed line. The flow in zone "2" is parallel to the solid wall and the
conditions in zone "2" are given by the oblique shock relations
with the upstream conditions being the conditions in zone "1".
The reflected shock will itself reflect from the wedge producing a
"train" of shock waves in the duct formed by the wedge and the solid wall.
Across each shock and refection the Mach number of the flow
is decreased. Eventually, the Mach number in some zone becomes too low
to support an oblique shock and a terminal,
normal shock is formed.
Here's a Java program which solves the reflected shock problem.
Due to IT
security concerns, many users are currently experiencing problems running NASA Glenn
educational applets. The applets are slowly being updated, but it is a lengthy process.
If you are familiar with Java Runtime Environments (JRE), you may want to try downloading
the applet and running it on an Integrated Development Environment (IDE) such as Netbeans or Eclipse.
The following are tutorials for running Java applets on either IDE:
To study the reflected shock problem, push the "Opposed Wedges" button
at the upper right.
Input to the program is made
using the sliders, or input boxes at the lower left. To
change the value of an input variable, simply move the slider. Or
click on the input box, select and replace the old value, and
hit Enter to send the new value to the program.
For the reflected shock problem, set "Angle 2" to zero by
moving the slider fully to the left.
Output from the program is displayed
in output boxes at the lower right.
The user selects the Zone to display by using the choice button.
The flow variables are presented as ratios to the previous zone (up)
and to the free stream value (0).
The graphic at the upper left shows the wedges (in yellow)
and the shock wave generated by the wedge as a line. The line is colored
green for an oblique shock and white when the shock is a normal shock.
The user can move the display by clicking on the graphic, holding down,
and dragging the graphic. You can zoom in or out of the graphic by
using the slider at the top. If you loose the graphic, click on "Find"
to restore the initial display.
If you are an experienced user of this simulator, you can use a
of the program which loads faster on your computer and does not include these instructions.
You can also download your own copy of the program to run off-line by clicking on this button: