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Computer drawing of a variety of shapes with the drag coefficient
 of each shape.

The drag coefficient is a number which aerodynamicists use to model all of the complex dependencies of drag on shape, inclination, and some flow conditions. The drag coefficient Cd is equal to the drag D divided by the quantity: density r times reference area A times one half of the velocity V squared.

Cd = D / (.5 * r * V^2 * A)

This slide shows some typical values of the drag coefficient for a variety of shapes. The values shown here were determined experimentally by placing models in a wind tunnel and measuring the amount of drag, the tunnel conditions of velocity and density, and the reference area of the model. The drag equation given above was then used to calculate the drag coefficient. The projected frontal area of each object was used as the reference area. A flat plate has Cd = 1.28, a wedge shaped prism with the wedge facing downstream has Cd = 1.14, a sphere has a Cd that varies from .07 to .5, a bullet Cd = .295, and a typical airfoil Cd = .045.

We can study the effect of shape on drag by comparing the values of drag coefficient for any two objects as long as the same reference area is used and the Mach number and Reynolds number are matched. All of the drag coefficients on this slide were produced in low speed (subsonic) wind tunnels and at similar Reynolds number, except for the sphere. A quick comparison shows that a flat plate gives the highest drag and a streamlined symmetric airfoil gives the lowest drag, by a factor of almost 30! Shape has a very large effect on the amount of drag produced. Comparing the flat plate and the prism, and the sphere and the bullet, we see that the downstream shape can be modified to reduce drag. The drag coefficient for a sphere is given with a range of values because the drag on a sphere is highly dependent on Reynolds number.

You can further investigate the effect of airfoil shape and the other factors affecting drag by using the FoilSim III Java Applet. You can also download your own copy of FoilSim to play with for free.


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Editor: Tom Benson
NASA Official: Tom Benson
Last Updated: Aug 23 2010

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